Super Real Mahjong Venus Returns Had Developers Strip to Create Animations

Super Real Mahjong Venus Returns is a Mahjong game where the girls take off their clothes, and to make the characters’ movements more natural, the developers themselves actually stripped together in the office to study and recreate the movements.
The new game will be the first title in the classic Japanese Mahjong franchise to feature fully 3D graphics, and it will also support virtual reality (VR).
Super Real Mahjong Venus Returns Had Developers Strip to Create Animations

In an interview with Famitsu, director Yoshi-K explained that the team wanted the process of the characters undressing to be an entertaining part of the experience rather than simply a transition between different outfits.
To achieve this, the developers used motion capture. However, before recreating the movements on the characters, the designers themselves decided to test how the process worked in practice.
The situation was apparently taken quite seriously, as the team members began analyzing and criticizing each other’s movements. According to Yoshi-K, even the speed at which a zipper was opened was discussed to make the animations more convincing.

Clothes Were Animated Manually
Another challenge the team encountered was the clothing itself. Details such as fabric stretching and moving did not produce satisfactory results when automatic physics systems were used.
Because of this, the designers decided to animate the clothes manually, adjusting their movements little by little. Yoshi-K compared the process to stop-motion animation, highlighting the amount of work required to achieve the desired result.
The team also studied how the older games in the franchise were produced. Storyboards were used as references to help create the new animations.

So, when you play Super Real Mahjong Venus Returns, remember that the developers themselves stripped to create the girls’ undressing animations.
Super Real Mahjong Venus Returns will be released for PC via Steam on August 27, 2026. The project also had an extremely successful crowdfunding campaign, surpassing 1,690% of its original goal, which led the developers to expand the project and postpone its release from spring to summer 2026.
